Last of my three recent purchases at Newbury Comics in Hyannis.
Title: Magic: The Gathering: Theros
Issue: 4
Date: January, 2014
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Chris Evenhuis
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Anthony Francisco
So, the cover has gone pretty much full-on Infinity Gauntlet. Oh, and the promo card is Acquire. Which I totally bought this comic for.
This is the beginning of a new story arc. Dack Fayden is having nightmares. Unfortunately, as it turns out, these days in Theros, nightmares lead to sleepwalking, followed by sleepspellcasting, including sleepfireballing and other sleepmayhem.
Dack manages to stop a mage in the midst of most of the above, and she repays his kindness by conveniently infodumping.
And that is pretty much it. The new story has been set up, if perhaps a bit heavyhandedly. I did like the artwork on the people and scenery of Theros in this issue. The city setting provided a nice opportunity to showcase that.
Rating: 5.5/10
Showing posts with label jason ciaramella. Show all posts
Showing posts with label jason ciaramella. Show all posts
Tuesday, January 28, 2014
Saturday, January 25, 2014
Magic: The Gathering: Theros #3
Back to Newbury Comics in Hyannis tonight with the Kiddo. Picked up two more MTG comics for me (for the promo cards!), and a comic for the Kiddo. Here is the first of those reviews.
Title: Magic: The Gathering: Theros
Issue: 3
Date: December, 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo, Chris Evenhuis
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Volkan Baga
This wrapped up the storyline, which came as a surprise to me, since I bought the fourth issue at the same time as I bought this one. I'm not sure how many issues this is scheduled to run.
Promo card was Wash Out. Yes, I bought this for the promo card. But you knew that.
So, Dack Fayden has assembled the two pieces of his mysterious artifact and it's, well actually it bears a rather striking resemblance to the Infinity Gauntlet. A Gauntlet of Might or Gauntlet of Power, maybe? The Gauntlet of Power makes more sense since it seems to boost Dack's blue magic.
We start things off in the midst of last issue's kraken-unleashing, and there is some degree of mayhem until Dack goes all Infinity Gauntlet on the Kraken's posterior region. There is a gorgeous two-page spread of the kraken battle, but the rest of the action was rather stale with the Kraken mostly just looming there without really doing all that much.
Then we get some annoyingly vague backstory on Captain Vog and all of a sudden we are epiloguing. That felt way too quick.
Which is how I will keep this review.
Rating: 5/10
Title: Magic: The Gathering: Theros
Issue: 3
Date: December, 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo, Chris Evenhuis
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Volkan Baga
This wrapped up the storyline, which came as a surprise to me, since I bought the fourth issue at the same time as I bought this one. I'm not sure how many issues this is scheduled to run.
Promo card was Wash Out. Yes, I bought this for the promo card. But you knew that.
So, Dack Fayden has assembled the two pieces of his mysterious artifact and it's, well actually it bears a rather striking resemblance to the Infinity Gauntlet. A Gauntlet of Might or Gauntlet of Power, maybe? The Gauntlet of Power makes more sense since it seems to boost Dack's blue magic.
We start things off in the midst of last issue's kraken-unleashing, and there is some degree of mayhem until Dack goes all Infinity Gauntlet on the Kraken's posterior region. There is a gorgeous two-page spread of the kraken battle, but the rest of the action was rather stale with the Kraken mostly just looming there without really doing all that much.
Then we get some annoyingly vague backstory on Captain Vog and all of a sudden we are epiloguing. That felt way too quick.
Which is how I will keep this review.
Rating: 5/10
Thursday, January 23, 2014
Magic: The Gathering: Theros #2
Bought this one tonight at Newbury Comics at the Independence Mall in Kingston MA. And yes, bought it for the promo card (which was a nice version of Gaze of Granite).
Title: Magic: The Gathering: Theros
Issue: 2
Date: November, 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Dan Scott
This goes a long way toward fixing the problems of the first issue. In fact, it is perfectly possible to start the series here. As it turns out, there was nothing in issue #1 that couldn't be summarized.
I love the fact that planeswalker Dack Fayden turns out to be prone to seasickness. Please let them remember this in future continuity!
After spending a voyage leaning over the lee rail, Fayden arrives at a mysterious island which houses part of an artifact that he is seeking. He slings spells at a gorgon and some sort of sorceress and manages to make his escape with the goods.
The villains then proceed to the unleashing-the-kraken portion of our adventure.
This was fun and well-paced, with some good character development sprinkled in.
Rating: 7/10
Title: Magic: The Gathering: Theros
Issue: 2
Date: November, 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Dan Scott
This goes a long way toward fixing the problems of the first issue. In fact, it is perfectly possible to start the series here. As it turns out, there was nothing in issue #1 that couldn't be summarized.
I love the fact that planeswalker Dack Fayden turns out to be prone to seasickness. Please let them remember this in future continuity!
After spending a voyage leaning over the lee rail, Fayden arrives at a mysterious island which houses part of an artifact that he is seeking. He slings spells at a gorgon and some sort of sorceress and manages to make his escape with the goods.
The villains then proceed to the unleashing-the-kraken portion of our adventure.
This was fun and well-paced, with some good character development sprinkled in.
Rating: 7/10
Sunday, October 13, 2013
Magic: The Gathering: Theros #1
Before I get to the review, here are a couple pics of the box I decorated for my son today to hold his fledgeling comic book collection:
When I bought the latest two comics for my son, I also picked up two comics for me. This is the first of those.
Title: Magic: The Gathering: Theros
Issue: 1
Date: October 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo
Colorist: Joana Lafuente
Letterer: Robbie Robbins
Editor: Carlos Guzman
Cover: Eric Deschamps
Once again, only bought this for the promo card, (which was an absolutely awesome version of High Tide, using the regular cover art from the comic).
So, Dirk Fayden (thief and planeswalker extraordinaire) has returned to Ravnica for a comic book based on the Magic: the Gathering setReturn To Ravnica Theros. Okay, actually, Dirk does get to Theros eventually, but we start with him returning to Ravnica after having just prevented a new Guild War from breaking out.
His new mission: To steal a gem that could cause a new Guild War to break out.
Really? Does anything ever happen on Ravnica besides Guild War near-misses?
Anyway, Dirk's brilliant plan is to sneak past the angels guarding Sunhome, the Boros Legion headquarters. When that doesn't work, he tries brawling with the angels. With predictable results.
He does manage to grab a bit of a consolation prize while beating a hasty retreat, and it turns out to be a magical artifact in its own right. This is what leads him to Theros, where he gets into a street brawl, meets a hero-worshiping kid (or perhaps just a sneaky one), and attempts to hire a ship.
For all that goes on here, it really didn't feel like all that much happened. Theros is presented beautifully in terms of the visuals, but we get almost no sense of its culture. It's a fantasy world where an adventurer walking down the street gets into a brawl. Pretty generic.
In generally, this issue was visually impressive, but didn't deliver much in terms of story.
That promotional version High Tide was quite lovely, though.
Rating: 4.5/10
When I bought the latest two comics for my son, I also picked up two comics for me. This is the first of those.
Title: Magic: The Gathering: Theros
Issue: 1
Date: October 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo
Colorist: Joana Lafuente
Letterer: Robbie Robbins
Editor: Carlos Guzman
Cover: Eric Deschamps
Once again, only bought this for the promo card, (which was an absolutely awesome version of High Tide, using the regular cover art from the comic).
So, Dirk Fayden (thief and planeswalker extraordinaire) has returned to Ravnica for a comic book based on the Magic: the Gathering set
His new mission: To steal a gem that could cause a new Guild War to break out.
Really? Does anything ever happen on Ravnica besides Guild War near-misses?
Anyway, Dirk's brilliant plan is to sneak past the angels guarding Sunhome, the Boros Legion headquarters. When that doesn't work, he tries brawling with the angels. With predictable results.
He does manage to grab a bit of a consolation prize while beating a hasty retreat, and it turns out to be a magical artifact in its own right. This is what leads him to Theros, where he gets into a street brawl, meets a hero-worshiping kid (or perhaps just a sneaky one), and attempts to hire a ship.
For all that goes on here, it really didn't feel like all that much happened. Theros is presented beautifully in terms of the visuals, but we get almost no sense of its culture. It's a fantasy world where an adventurer walking down the street gets into a brawl. Pretty generic.
In generally, this issue was visually impressive, but didn't deliver much in terms of story.
That promotional version High Tide was quite lovely, though.
Rating: 4.5/10
Wednesday, June 13, 2012
Danger Boys: Adventures By Flashlight
This was a Free Comic Book Day offering exclusive to Jetpack Comics.
Title: Danger Boys: Adventures By Flashlight
Date: 2012
Publisher: Jetpack Comics
Creators: Jason Ciaramella, Craig Shepard
This is a really clever minicomic about tabletop roleplaying games, that is really a story about childhood, the love of all things make-believe, and the onset of adolescence with its abandonment of all things childish.
Longtime gamers will get a good chuckle out of the dialogue between player and gamemaster, which is layered on top of art showing the characters in their worlds. Two of the stories are pretty typical Dungeons & Dragons scenarios, with on SF story (hinted to be Star Wars roleplaying) plus the most amusing of the bunch: a Call of Cthulhu adventure featuring a sleuth named Detective Punchaguy and a mysterious woman in a trenchcoat who occasionally lapses into some arcane dialect probably straight out of the Necronomicon.
The jokes were good and the story worked well when it got serious too.
Rating: 8/10
Title: Danger Boys: Adventures By Flashlight
Date: 2012
Publisher: Jetpack Comics
Creators: Jason Ciaramella, Craig Shepard
This is a really clever minicomic about tabletop roleplaying games, that is really a story about childhood, the love of all things make-believe, and the onset of adolescence with its abandonment of all things childish.
Longtime gamers will get a good chuckle out of the dialogue between player and gamemaster, which is layered on top of art showing the characters in their worlds. Two of the stories are pretty typical Dungeons & Dragons scenarios, with on SF story (hinted to be Star Wars roleplaying) plus the most amusing of the bunch: a Call of Cthulhu adventure featuring a sleuth named Detective Punchaguy and a mysterious woman in a trenchcoat who occasionally lapses into some arcane dialect probably straight out of the Necronomicon.
The jokes were good and the story worked well when it got serious too.
Rating: 8/10
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