Showing posts with label martin coccolo. Show all posts
Showing posts with label martin coccolo. Show all posts

Sunday, August 12, 2018

Magic: The Gathering #4

We're back in Shanghai, and I brought about 50 or so comics from the random box of unread comics in our storage unit to add to the supply we have here. This comic comes from that batch.

Title: Magic: The Gathering
Issue: 4
Date: March 2012
Publisher: IDW Publishing
Writer: Matt Forbeck
Artist: Martin Coccolo, Christian Duce
Colorist: J. Edwin Stevens, Baileigh Bolten
Letterer: Shawn Lee
Editor: Carol Guzman
Cover: Karl Kopinski

Hero isn't ready to fight villain. Villain threatens innocent townspeople. Hero bravely fights villain. Villain is winning. Help arrives for the hero in the nick of time.

I'm pretty sure I mentioned (in my review of the second issue) that this story feels very generic. (Note, I also reviewed #1 here; I apparently skipped #3, but that does not seem to have been a problem).

Unfortunately, with the big confrontation between reluctantly heroic planeswalker Dack Fayden, and evil planeswalker Sifa Grent taking up all of this issue, there really isn't a chance for much character development, or even to see more aspects of the Innistrad world beyond "generic gothic horror setting".

There was nothing terrible about this. The art was good. The use of a purple wash to convey "night" looked a bit odd but the visual storytelling was generally fine. There was some action and heroism, but in the end the story was just not all that special or memorable.

Rating: 5.5/10

Friday, April 25, 2014

Magic: The Gathering: Path of Vengeance #2

Today I found myself in Fall River MA and stopped in at Stillpoint Comics, Cards, & Games.



I picked up this MTG comic along with a few booster packs.

Title: Magic: The Gathering: Path of Vengeance
Issue: 2
Date: January, 2012
Publisher: IDW Publishing
Writer: Matt Forbeck
Artist: Martin Coccolo, Chris Evenhuis
Colorist: J. Edwin Stevens, Baileigh Bolten, Noris Sola
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Ryan Pancoast

You know the drill. Bought it for the promo card (A lovely version of Voidmage Husher).

This is issue #2, but it may as well have been issue #1. The story was easy enough to figure out.

Planeswalker and thief Dack Fayden is being hunted down by the Rakdos Guild, while he himself is on the hunt for evil planeswalker Sifa Gent. The trail has led Dack back home to Ravnica, where his network of safehouses has apparently been compromised by, well, pretty much everyone.

Dack's old rival, Maytov, is injured in the mayhem that follows, and Dack spends a few pages musing on how he and Maytov first met while in the present, Dack has decided to get Maytov to a healer. Once there, Sifa's evil plan is figured out and it's up to Dack to not only get his revenge, but also possibly to save all of Ravnica.

This story moved the plot along without all that much actually happening. It spent a great deal of time telling, rather than showing, and the whole issue felt like a big infodump to set up the climactic battle. I do continue to like Dack as a character. He is thoughtful and fun. I also thought the flashback sequence had some good moments.

On a side note, couldn't they have come up with a more interesting name for the Mcguffin that starts this whole mess than the "Ancient Fang"?

Rating: 5/10

Saturday, January 25, 2014

Magic: The Gathering: Theros #3

Back to Newbury Comics in Hyannis tonight with the Kiddo. Picked up two more MTG comics for me (for the promo cards!), and a comic for the Kiddo. Here is the first of those reviews.

Title: Magic: The Gathering: Theros
Issue: 3
Date: December, 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo, Chris Evenhuis
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Volkan Baga

This wrapped up the storyline, which came as a surprise to me, since I bought the fourth issue at the same time as I bought this one. I'm not sure how many issues this is scheduled to run.

Promo card was Wash Out. Yes, I bought this for the promo card. But you knew that.

So, Dack Fayden has assembled the two pieces of his mysterious artifact and it's, well actually it bears a rather striking resemblance to the Infinity Gauntlet. A Gauntlet of Might or Gauntlet of Power, maybe? The Gauntlet of Power makes more sense since it seems to boost Dack's blue magic.

We start things off in the midst of last issue's kraken-unleashing, and there is some degree of mayhem until Dack goes all Infinity Gauntlet on the Kraken's posterior region. There is a gorgeous two-page spread of the kraken battle, but the rest of the action was rather stale with the Kraken mostly just looming there without really doing all that much.

Then we get some annoyingly vague backstory on Captain Vog and all of a sudden we are epiloguing. That felt way too quick.

Which is how I will keep this review.

Rating: 5/10

Thursday, January 23, 2014

Magic: The Gathering: Theros #2

Bought this one tonight at Newbury Comics at the Independence Mall in Kingston MA. And yes, bought it for the promo card (which was a nice version of Gaze of Granite).

Title: Magic: The Gathering: Theros
Issue: 2
Date: November, 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo
Colorist: Joana Lafuente
Letterer: Tom B. Long
Editor: Carlos Guzman
Cover: Dan Scott

This goes a long way toward fixing the problems of the first issue. In fact, it is perfectly possible to start the series here. As it turns out, there was nothing in issue #1 that couldn't be summarized.

I love the fact that planeswalker Dack Fayden turns out to be prone to seasickness. Please let them remember this in future continuity!

After spending a voyage leaning over the lee rail, Fayden arrives at a mysterious island which houses part of an artifact that he is seeking. He slings spells at a gorgon and some sort of sorceress and manages to make his escape with the goods.

The villains then proceed to the unleashing-the-kraken portion of our adventure.

This was fun and well-paced, with some good character development sprinkled in.

Rating: 7/10


Sunday, October 13, 2013

Magic: The Gathering: Theros #1

Before I get to the review, here are a couple pics of the box I decorated for my son today to hold his fledgeling comic book collection:

































When I bought the latest two comics for my son, I also picked up two comics for me. This is the first of those.


Title: Magic: The Gathering: Theros
Issue: 1
Date: October 2013
Publisher: IDW Publishing
Writer: Jason Ciaramella
Artist: Martin Coccolo
Colorist: Joana Lafuente
Letterer: Robbie Robbins
Editor: Carlos Guzman
Cover: Eric Deschamps

Once again, only bought this for the promo card, (which was an absolutely awesome version of High Tide, using the regular cover art from the comic).

So, Dirk Fayden (thief and planeswalker extraordinaire) has returned to Ravnica for a comic book based on the Magic: the Gathering set Return To Ravnica Theros. Okay, actually, Dirk does get to Theros eventually, but we start with him returning to Ravnica after having just prevented a new Guild War from breaking out.

His new mission: To steal a gem that could cause a new Guild War to break out.

Really? Does anything ever happen on Ravnica besides Guild War near-misses?

Anyway, Dirk's brilliant plan is to sneak past the angels guarding Sunhome, the Boros Legion headquarters. When that doesn't work, he tries brawling with the angels. With predictable results.

He does manage to grab a bit of a consolation prize while beating a hasty retreat, and it turns out to be a magical artifact in its own right. This is what leads him to Theros, where he gets into a street brawl, meets a hero-worshiping kid (or perhaps just a sneaky one), and attempts to hire a ship.

For all that goes on here, it really didn't feel like all that much happened. Theros is presented beautifully in terms of the visuals, but we get almost no sense of its culture. It's a fantasy world where an adventurer walking down the street gets into a brawl. Pretty generic.

In generally, this issue was visually impressive, but didn't deliver much in terms of story.

That promotional version High Tide was quite lovely, though.

Rating: 4.5/10

Sunday, March 4, 2012

Magic: The Gathering #2

Title: Magic: The Gathering
Issue: 2
Date: January 2012
Publisher: IDW Publishing
Writer: Matt Forbeck
Artist: Martin Coccolo, Christian Duce
Colorist: J. Edwin Stevens, Baileigh Bolten, J.S. Holt
Letterer: Shawn Lee
Editor: Carol Guzman, John Barber
Cover: Karl Kopinski

Promo card for this issue is Faithless Looting. And yes, I'm still buying this series for the promo cards.

Planeswalker Dack Fayden planeswalks (as opposed to plainswalking, which also happens in MTG, but is something entirely different) into the middle of a fight between two Cathars and a pack of hungry vampires.

Wait, correction. Make that one cathar. The vampires made rather quick work of one of the two. The remaining one seems to have entered the fight thinking she was Buffy, but is now starting to feel more like another famous blonde: General Custer. Fortunately, Dack arrives and proceeds to set the tavern where this all takes place on fire. Who does he think he is? Jaya Ballard?

Mayhem follows, then a fast getaway, then a bunch of infodump. We're on Innistrad now. If you don't play MTG (but you do play D&D) , just think Ravenloft and you get the idea. Everyone else just think Transylvania. Vampires can fly here, a fact that Dack finds inconvenient. Fortunately, last issue's maguffin proves to be made of garlic or something because the lead vampire wants nothing to do with that.

Infodump continues pack at the home of Ingrid the Cathar, and the ending of the story essentially serves to introduce the villain.

This story isn't bad. Actually quite a bit of it was fun. But it was also incredibly generic. I'm hoping to see the story move in some more interesting directions now that the preliminaries have been dispensed with.

Rating: 6/10

Sunday, February 5, 2012

Magic: The Gathering #1

This had a mainstream national release this week, but I did buy my copy from one of the Templecon vendors.

Title: Magic: The Gathering
Issue: 1
Date: December, 2011
Publisher: IDW Publishing
Writer: Matt Forbeck
Artist: Martin Coccolo
Colorist: J. Edwin Stevens
Letterer: Shawn Lee
Editor: Carol Guzman, John Barber
Cover: Aleksi Briclot

Okay, fine. I admit it. I bought this for the promo card. I would guess I'm probably not the only one.

Magic: The Gathering has been failing to translate well into comic form since around the release of Ice Age. This is the latest attempt, with the offer spiced up by the addition of an alternate art promo card (in this case, the card is Treasure Hunt, and the artwork on the card is the cover art for the comic).

The lead character here is Dack Fayden, a roguish planeswalker, who seems to be in some sort of trouble pretty much everywhere he goes. In this sense, Dack is a fairly generic loveable rogue, and much of the book is spent with him on the run from various enemies including Ravnica's cult of Rakdos, from whom Dack has just stolen an artifact.

Stealing artifacts is Dack's business, as it turns out, although he describes it as stealing spells. And Dack discovers that this particular artifact holds a link to his own past, and the first clue on a mission of vengeance that Dack had once followed until the trail went cold. Now, the new clue is leading him to (wait for it...) Innistrad.

The story was fast paced, and there were enough hints of depth to Dack that I was left with hope that he might be more than the cliche that is mostly evident here. I was pleased that writer Matt Forbeck generally kept game mechanics out of the story, as there are few things dumber than a game-based comic getting bogged down in game-mechanics references.

The artwork is good mechanically, but the choice to keep everything dark and on multiple pages to use a red wash over everything does more to obscure the art than to enhance the mood.

Overall, this was a reasonable start, and it is possible that a good story can be built out of this.

And the promo card is nice.

Rating: 5.5/10