Showing posts with label randy gentile. Show all posts
Showing posts with label randy gentile. Show all posts

Wednesday, October 9, 2013

Scooby-Doo! Where Are You? #36

Ruh-roh! Continuing with a selection of my son's small but growing comic collection.

Title: Scooby-Doo! Where Are You?
Issue: 36
Date: October 2013
Publisher: DC Comics
Writer: Sholly Fisch, Darryl Taylor Kravitz, Jymn Magon
Artist: Fabio Laguna, Karen Matchette, Leo Baltic, Horacio Ottolini
Colorist: Heroic Age
Letterer: Saida Temofonte, Randy Gentile, Travis Lanham
Editor: Jessica Chen, Kristy Quinn, Jeanine Schaefer
Cover:Fabio Laguna, Jason Lewis

Three stories in this comic, all of them vaguely automobile-themed.

First up, Shaggy ends up taking over for champion drive Earl Daleheart (no, really) in a championship stock car race. As it turns out, when properly motivated, Shaggy drives away from monsters even faster than he runs away from them.

The second story hits a pet peeve of mine. I am something of a purist when it comes to Scooby Doo. I prefer my Scooby Doo with no real supernatural elements. To me the whole point of Scooby Doo was showing kids that the monsters weren't real and there was always a rational explanation. At some point the cartoon abandoned that and introduced real ghosts, which I always felt missed the point.

The story itself is a pretty harmless comic relief bit involving a ghost who hitches a ride on the Mystery Machine and runs afoul of Scooby, who is protecting his precious Scooby Snacks. Oh, and Velma loses her glasses. Seemingly for no reason than to remind readers that Velma losing her glasses is supposed to be funny.

Next, please.

The third story involves a cross-country race and a ghost car that keeps running other cars off the road. There is also a maze for readers to solve, which is actually incorporated into the story pretty well. This story was actually a pretty nice tribute to highway ghost legends, and it has enough of a plot twist to make the mystery entertaining.

One reasonably good story and two that were just there.

Rating: 4/10

Saturday, February 12, 2011

Namor #2

Title: Namor
Issue: #2
Date: June, 2003
Publisher: Marvel Comics
Writer: Bill Jemas, Andi Watson
Penciler: Salvador Larroca
Inker: Danny Miki
Colorist: J.D. Smith
Letterer: Randy Gentile
Editor: Stephanie Moore, C.B. Cebulski, Teresa Focarile

Namor as The Little Mermaid? This is one of those concepts that seems so totally wrong at first glance, but somehow shockingly manages to work. It's set in the 1920s, and a sixteen-year-old Namor is trying to find his place in an Atlantean society that bullies him for his half-human appearance and heritage. Meanwhile, he's reconnecting with a human girl that he played with on the beach as a child.

The artwork is beautiful, Namor's character is a nice mix of shy stranger and confident teenage boy. Sandy, his love interest, is intelligent, strong, and intriguing.

Even the interactions back in Atlantis manage to rise above the fairly formulaic young-adult novel scenarios they present.

Artwork is gorgeous throughout, especially in the one-on-one interactions between Namor and Sandy.

This is a really good story about a superhero that is most definitely not a superhero story.

Rating: 8/10