Second of four Drizzt graphic novels I borrowed from a friend here in Shanghai.
Title: The Legend of Drizzt
Issue: Book II: Exile
Date: 2006
Publisher: Devils Due Publishing
Writer: R.A. Salvatore, Andrew Dabb
Penciler: Tim Seeley
Inker: John Lowe, Marco Galli, Dennis Cristostomo, Rob Atkins, Cory Hamscher, Robert Grabes, Serge LaPointe, Rebekah Isaacs, Johnny Timmons, Shaun Beaudry, Alex McCaffrey
Colorist: Blond
Letterer: Steve Seeley, Brian J. Crowley
Editor: Mark Powers
Graphic novel adaptation of R.A. Salvatore's second novel in his Dark Elf Trilogy, set in the Dungeons & Dragons Forgotten Realms world.
Away from the intrigues of Menzoberranzan, Drizzt Do'Urden's struggle becomes an internal one against the primal instincts that threaten to make him into a merciless creature of the Underdatk.
Facing the prospect of centuries of isolation and a descent into madness, Drizzt throws himself on the mercy of the deep gnomes of Blingdenstone, where for the first time in his life, he finds the possibility of true friendship.
But his Mother, (the rather blatantly named) Matron Malice, still seeks him out, and she has called forth Drizzt's father in spirit-wraith form to hunt him down.
Although there is some resolution to the political drama in Menzoberranzan in this volume, this is a much more personal story about Drizzt recovering from his totalitarian upbringing and his toxic family. He grows closer to his first real friend, the astral panther Guenhwyvar, and he makes new friends in his travels through the Underdark.
This volume also introduces the menace of the Illithids, although the conclusion to their part in the story felt a bit rushed. The subplot involving the tragic Clacker, a pech transformed into a monstrous hook horror by a wizard's spell, does work very well with the graphic novel pacing.
The artwork looks great throughout, especially the work on the mind flayers.
This volume features an introduction by Forgotten Realms creator Ed Greenwood, and a nice gallery of individual issue covers.
Rating: 7.5/10
Title: The Legend of Drizzt
Issue: Book II: Exile
Date: 2006
Publisher: Devils Due Publishing
Writer: R.A. Salvatore, Andrew Dabb
Penciler: Tim Seeley
Inker: John Lowe, Marco Galli, Dennis Cristostomo, Rob Atkins, Cory Hamscher, Robert Grabes, Serge LaPointe, Rebekah Isaacs, Johnny Timmons, Shaun Beaudry, Alex McCaffrey
Colorist: Blond
Letterer: Steve Seeley, Brian J. Crowley
Editor: Mark Powers
Graphic novel adaptation of R.A. Salvatore's second novel in his Dark Elf Trilogy, set in the Dungeons & Dragons Forgotten Realms world.
Away from the intrigues of Menzoberranzan, Drizzt Do'Urden's struggle becomes an internal one against the primal instincts that threaten to make him into a merciless creature of the Underdatk.
Facing the prospect of centuries of isolation and a descent into madness, Drizzt throws himself on the mercy of the deep gnomes of Blingdenstone, where for the first time in his life, he finds the possibility of true friendship.
But his Mother, (the rather blatantly named) Matron Malice, still seeks him out, and she has called forth Drizzt's father in spirit-wraith form to hunt him down.
Although there is some resolution to the political drama in Menzoberranzan in this volume, this is a much more personal story about Drizzt recovering from his totalitarian upbringing and his toxic family. He grows closer to his first real friend, the astral panther Guenhwyvar, and he makes new friends in his travels through the Underdark.
This volume also introduces the menace of the Illithids, although the conclusion to their part in the story felt a bit rushed. The subplot involving the tragic Clacker, a pech transformed into a monstrous hook horror by a wizard's spell, does work very well with the graphic novel pacing.
The artwork looks great throughout, especially the work on the mind flayers.
This volume features an introduction by Forgotten Realms creator Ed Greenwood, and a nice gallery of individual issue covers.
Rating: 7.5/10